Better yet, play it all the way through and send the developers a donation - creativity like this should be rewarded. It demonstrates the divergent scope of creativity that can be found in gaming. The concept is very creative there should be more games about terraforming and environmental modification without a concern for growth, profit or power. Terra Nil is a terrific antidote to those stressful moments that we all get, from time to time. It's challenging enough to keep you focused but not so much that you get frustrated with it. There's a wonderful sense of solitude and quiet dignity in this game. There's no people in it, no loud noises, no violence - only a cutely-rendered slice of environmental peace. It's easy to become misanthropic and annoyed at people. It's easy to get tired and stressed with challenging people - anger, yelling, random abuse. I work in healthcare, very long hours, and often in hectic circumstances. The following audio was used under the CC-BY-4.0 licence:
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